

Make a blitz for the bathroom, of course! At least this gives us an opportunity to place the first camera. Made a quick forward retreat to the back room, turns out that wasn't a great idea either, with the guy just coming out of the bathroom. Thankfully, she doesn't catch on, and we can try again. However, given that our only short-term retreat is a tight hallway, things could have gotten rough. That means she'll be looking around for us a bit, then give up again. We end up close enough to her for her to notice something's up, sending her into the "alert" state. never mind, she's heading back, abort, abort! Good, she's leaving the kitchen and heading towards the back, which means this should open up the kit. There isn't, which means Tawni's probably in the kitchen again, and the guy is on the couch, creating a dead zone that we can't move through without risking getting caught again. OK, this time, let's actually check the dining room and make sure that there's actually somebody here to dodge. Let's try this again, and let's try not getting busted immediately this time around. Oh, now you're going to cower and run? Now that the intruder suddenly whipped out a SPAS, you don't feel so tough anymore, eh?įUCK YOU TOO.well, that was cathartic. Whoa, did the guy just try to shoot me? With a pistol no less?. So let's hurry, hug the wall so she doesn't spot us. In that run, Tawni was in the dining room here and the guy was on the couch, giving me free reign to blitz the kitchen and place the first webcam. I already binned one set of footage of failure. I didn't think of that, so this is very difficult. That would have knocked whomever we used it on out for long enough for this to become very easy.

The solution that eluded me? Just use Dominate 1 - Command. The house is filled with enclosed areas, and both Tawni and her boyfriend/fiancee/whatever love walking around the house, meaning there's not a lot of safe zones. Now, this is where things get tricky, because I completely turned my brain off. but once we go up the stairs, we should start sneaking. Nothing happening on the ground floor, so no need to be sneaky just yet. Here we are - the hotel opposite the Luckee Star. They decided unanimously, even, which I think is a first. Anyway, we've got sidequests to be doing, because that's what the thread decided we do. And we're back, with all-new raised gamma correction! Turns out that the windowed mode for this game was probably not very well bug-tested (which is probably why you need to force it via launch parameters to get it in the first place), because it causes all sorts of problems, like the gamma correction not working at all.
